Dead By Daylight Studio Addresses New Disconnect Bots Feature After Negative Backlash

Highlights

  • Dead by Daylight prioritizes horror fans with popular multiplayer survival horror featuring iconic characters.
  • Recent patch change faced backlash from players over proposed Disconnect Bots feature for interrupted gameplay.
  • Behaviour Interactive swiftly responds to criticism, confirming bots replacing disconnected players will not be implemented.

Dead by Daylight is forever catering to horror fans by keeping the popular multiplayer survival horror thriving with survivors and bloodthirsty villains from the genre. While the new additions have kept a majority of the fanbase happy for eight years, one change included in a recent patch has received negative feedback and Behaviour Interactive is responding swiftly.


The asymmetrical experience may also look to include more of the Dungeons & Dragons community in future updates by developing a one-shot, as the team thought this idea wasn’t an impossibility. With the success of Baldur’s Gate 3, waves of the uninitiated are now exposed to the thrills of D&D roleplay and DBD could cash in on its popularity.

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Dead By Daylight’s Proposed Disconnect Bots Feature Was Taken As A Sick Joke

Behaviour posted the patch notes for update 8.1.0 recently, which included an in-depth rundown of the new upcoming survivor Lara Croft, map additions, bug fixes, and new Killer and Survivor Perk updates. Croft will join DBD on July 16, 2024, as part of the Tomb Raider Chapter, but there was a separate, glaring issue players picked up on in the patch notes.


One of the proposed added features was Disconnect Bots, where the bots would be able to “spawn if a player disconnects during loading”. The idea behind this patch was to “allow for games that used to be canceled for not having enough players to continue on”, so that interrupted gameplay was kept to a minimum, but the DBD community was quick to raise concerns.

The devs wanted to showcase Tomb Raider’s arrival on social media, but players commandeered the post to complain about the bots update, asking “Playing with a bot at 5 gens is an automatic loss. Why are you punishing 3 players for someone disconnecting on load screen?”

Another player posted “Surely this is a sick joke” and a third comment aired the people’s voice: “NOBODY wants this. If I play as survivor and I load in and somebody is already a bot I’m just [disconnecting] too. Who wants to play a match that’s doomed from the very start?”


Understandably, players felt this was an unfair obstacle, diminishing the fun of multiplayer and setting up the loss from the start, and most would “rather just go back to the lobby and re-queue for a full game”. After this wave of criticism, however, Behaviour was prompt to respond.

Replying to a majority of the negative comments, a representative posting on the DBD X page confirmed that this change would not be going live, saying “We can confirm that bots replacing a Survivor who has disconnected during loading will not go live.”


The devs’ speedy turnaround was a noticeable relief to the community and a testament to Behaviour’s healthy relationship with DBD players – the fewer bots the better!

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