The Elder Scrolls franchise has some deep lore, and The Elder Scrolls IV: Oblivion Remastered is no different. The game features a lot of interesting stories and depictions of gods, including Daedric ones.
The Daedric Gods (or Daedric Princes) are the ones who rule over the Planes of Oblivion, and they are always looking for a new champion to help them complete their tasks within Cyrodiil. The Hero of Kvatch is their perfect choice.
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Here’s a breakdown of all the Daedric Princes and the Artifacts they will present to their champions.
What Are Daedric Artifacts?
Daedric Artifacts are strong items in the game that are given to the Hero of Kvatch by the various Daedric Princes all around Cyrodiil. Considering the main purpose of the game is to stop the Oblivion Crisis, you will come across quite a few Daedric Princes.
Each of these items is specific to the Daedric Prince that created them, and they all have pretty interesting backstories that explain to you how they have come about and have lasted as long as they have.
When looking at the entire franchise, you will notice that each of the Daedric Princes has multiple Artifacts that players can obtain and use throughout their playthrough. However, in this specific game, each one only offers a singular Artifact.
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All Daedric Princes
Here’s a list of all the Daedric Princes you can interact with and obtain Artifacts from in the game. (Many of these names are probably ones you will recognize from Skyrim’s list of Daedric Princes.)
- Azura
- Boethia
- Clavicus Vile
- Hermaeus Mora
- Hircine
- Malacath
- Mehrune
- Mephala
- Meridia
- Molag Bal
- Namira
- Nocturnal
- Peryite
- Sanguine
- Sheograth
- Vaermina
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All Daedric Artifacts & How To Get Them
Here is a list of each Artifact, what it is, what it does, and which Daedric Prince gives it to you. (Again, you will probably recognize some of these Artifacts from Skyrim, but that doesn’t mean that they are the same.)
Each of these Artifacts is given to the player by the Daedric Prince that owns it. You can find their quests at their specific shrines.
| Daedric Artifact | Item Type | What It Does | Daedric Prince & Location |
|---|---|---|---|
| Azura’s Star | Soul Gem | This is a Soul Gem that allows you to enchant items. | Azura – North of Cheydinhal |
| Longsword | Silence on Strike Absorb Health on Strike | Mephala – North of the Imperial City | |
| Longsword | Fire Damage on Strike | Boethia – Blackwood | |
| Mace | Absorb Strength on Strike Absorb Magicka on Strike | Molag Bal – Northeast of Skingrad | |
| Helmet (Heavy Armor) | Fortify Personality | Clavicus Vile – Northeast of Skingrad | |
| Mehrunes Razor | Dagger | Slight chance to instantly kill target | |
| Oghma Infinium | Book | +10 to 2 Attributes +10 to 3 Skills | Hermaeus Mora – West of Bryma |
| Ring of Khajiiti | Ring | Chameleon Fortify Speed | Meridia – Located directly between Kvatch and Skingrad |
| Ring of Namira | Ring | Reflect Damage Reflect Spell | Namira – Southeast of Bruma |
| Staff | Uses Sanguine Rose on target | Sanguine – North of Skingrad | |
| Cuirass (Light Armor) | Resist Magic | Hircine – South of the Imperial City | |
| Skeleton Key | Key | Unbreakable lockpick | Nocturnal – North of Leyawiin |
| Staff | Uses Corruption on target | Vaermina – The Shores of Lake Poppad | |
| Shield | Reflect Spell | Peryite – East of Bravil | |
| Warhammer | Paralyze on Strike Drain Health on Strike | Malacath – North of Anvil | |
| Staff | Uses Wabbajack on target | Sheograth – Blackwood (The Shivering Isles DLC is also his domain) |
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