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PUBG Publisher acquires Tango Gameworks

Highlights

  • Krafton has acquired Tango Gameworks.
  • Tango Gameworks will continue working on Hi-Fi Rush, among other IPs they own.
  • Despite the closure, ex-devs from Arkane are working on a mysterious first-person action RPG.

Krafton, PUBG‘s publishing company, has acquired Hi-Fi Rush‘s studio, Tango Gameworks, after Microsoft decided to shut it down earlier this year.


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In their official press release, Krafton said they’re“allowing the talented team to continue developing the Hi-Fi RUSH IP and exploring future projects” and that their acquisition of the Japanese game studio will have “no impact on the existing game catalog…”

Krafton’s decision saved many acclaimed and beloved IPs from going into developer hell, a dreaded place few games come back from. Had the studio been fully closed down, we would’ve never likely visited The Evil Within‘s Krimson City, or Hi-Fi Rush‘s colorful Vandelay Island again.

Tango Gameworks has yet to respond to the news.


Hope Rekindled After Microsoft’s Great Studio Purge

Dishonored, The Evil Within, and Hi-Fi Rush Collage

Alongside Tango Gameworks, Microsoft shut down Arkane Austin, Roundhouse Games, and Alpha Dog Games in May of this year.


Employees from these studios were either let go or moved to Microsoft’s other studios, Bethesda and Zenimax Online.

Despite earlier layoffs at Xbox, fans were shocked by the decision. Both Tango Gameworks and Arkane, in particular, were widely celebrated as successful game studios, albeit with a few hiccups.Tango Gameworks’ Ghostwire: Tokyo was an admirable open-world title, but failed to serve as the cash cow the studio might have hoped for, and Arkane’s Redfall was, well, a flop.

In an admirable but ultimately fruitless attempt, Hi-Fi Rush‘s fans tried positively review bombing it and signing petitions, demanding the studio’s, or the game’s, revival.

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In a letter sent to IGN, head of Xbox Game Studios, Matt Booty, said the reason behind the closures was, “prioritising high-impact titles and further investing in Bethesda’s portfolio of blockbuster games.”


To translate that for you, this essentially means they want to work on bigger games that bring in more cash but apparently missed the memo on Hi-Fi Rush’s massive return on investment.

Bizarrely, in a meeting held only a day after the announcement, Booty said they needed “smaller games that give us prestige and awards,” and praised Hi-Fi Rush in the same meeting. This goes some way to showcase the mess behind the scenes at Xbox Game Studios.

Although Krafton didn’t resurrect Arkane, fans of their Dishonored series, Prey, and Deathloop, have a mysterious first-person action RPG to look forward to from the studio’s ex-devs. The untitled game, owing to a few released images, seems to be heavily inspired by their past projects and is scheduled for a private alpha sometime next year.

In short, it seems like there’s life after Xbox, and it seems like there is a bright future for these ill-treated studios yet.


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Dishonored Creator Hints At Next Immersive Sim, Saying “Give My Team A Couple Of Years”

Raphaël Colantonio teases that his team is working on a new Deus Ex-inspired title.

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